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When we first got it, we played through the initial jobs of Tom Nook and then we were totally lost. Unfortunately, this is no small task. Dialogue is scrolls slowly and there's no options to stop it from scrolling. And now after quite a few hours logged in, I can honestly say that I don't understand the glowing reviews of this game. You have 19,000 bells of your first mortgage to pay off and then, after Tom Nook upgrades your house, you'll owe something like 120,000 bells.
But since your tools take up space in your pockets, you are constantly running back and forth between Tom Nook's to sell them or to the museum to donate things. What were we supposed to do now. Why is this game FUN. You're constantly trying to make as much money as possible and get the next new thing. Due to such positive reviews, my husband bought this game for us to play about a year ago.
One of the games more interesting designs is that it takes into consideration time and date on what kind of things "spawn" in your town. That's hours of gathering and well.that's not my idea of fun. But unfortunately, due to your pocket size, you'll only make on average 1500 bells per gathering excursion. I find myself spending my hours collecting fossils, shells, fruit, bugs, and fish.
Of course, the people you need to speak to the most have the LONGEST dialogue. In the end, you're really not getting anywhere. There are a lot of positive reviews of this game. The museum collection is interesting. You do feel compelled to donate fossils, fish, insects, and paintings to the museum. So, if this is a main goal of the game, you need to play for at least one year and at different times during the day to collect everything.This game reminds me a bit of World of Warcraft. Neither of these prospects is easy to do. I am not impressed with this game, but I'm still playing it.
I recently started playing the game again to give it another chance. Perhaps the one endearing quality of this game. After all, the guy you talk to all the time at the museum is named BLATHERS.Yes, so.there seems to be two goals - upgrading/decorating your house and completing the museum's collections. To upgrade your house, you need bells (money) and to make money, you need to gather anything and everything and sell it to Tom Nook. But there's always something better, something more, and you just keeping playing and playing. It has the same addiction quality as World of Warcraft - the sense of reward and accomplishment, even though you're not really getting anywhere fast.
The new Wii remote controls allow players to effortlessly design all their clothes, flags and hats. You can upgrade to a giant two-story house with a basement. Gamers will always love AC for the sheer amount of stuff you can receive. However, with "AC: City Folk," it's clear that Nintendo wants to keep children safe by limiting the free-roaming range of activities. Players can even get their own new haircuts. The Wii edition of AC really could have been the equivalent of a real-life chat community, where players interact freely in massive worlds.
You can keep fossils, bugs and fish in your museum. You can mail-order goods you purchased in the past. The sheer volume of stuff you can obtain never ends.No, the big problem is that there wasn't much depth to this game in the first place. Once players obtain all the goods they ever need, there's not much left for them to do but to find more stuff. "Animal Crossing: City Folk" may be the best version of "Animal Crossing" yet, but it's clear the series is showing its age.Certainly the problems of this game are not due to the actual gameplay. Sure, the city is the perfect place to position Crazy Redd, Dr. Shrunk and the fortune teller.
However, there's no real urgency to find these items because they are available right from the beginning of the game. Even the new items in Gracie's only change every season of the year.With all this said, though, "Animal Crossing" retains its massive appeal. It's even more user-friendly than "The Sims." Characters are never restrained to a short time limit. You can purchase all of Tom Nook's and Gracie's furniture and apparel. Fishing is easier than all the other AC games.
There's hardly any substantial narrative, so it will never reach the epic scale of storytelling in games such as "Harvest Moon."AC is much easier to play than a majority of "Harvest Moon" and other real-life simulators. Since the game clock is conjoined to the actual time and date of the year, players have nearly all day to collect as many things as possible.But there isn't much inside the actual game that is new. Even town traveling is incredibly simple if players have a Wi-fi connection.Just don't expect anything mindblowing. It's still a great game, but for the newest generation of hardcore gamers, it could have been so much more.
So if you enjoyed any of the other Animal Crossing games, you'll love this one even more. Go to flea markets. I really like this game, there is so much more to do than the game says, you can change your shoes, shoot down balloons. Though some things about the game take a little getting use to, like at first it is harder to fish, like the angels, and the other animals do not ask for as many favors. You can even make your own constellation, plus all the other things you could do in the other games, you can even play hide-in-seek. Plus a ton of other stuff. Other than stuff like that the game is fabulous. Though I only recommend the game to people who are not in to violent games, though I think some of them might still enjoy this game, but I personally think that the ones who will get the most out of this game are the people who what a game this is just pure fun to play.
I was a bit dissapointed when I found out that Animal Crossing City Folk was going to be similar to Animal Crossing Wild Worlds. I mean, it's basically just Wild Worlds for the wii. If you don't have wild worlds get this or if you don't have this just stick with Wild Worlds.Pros:-a new Animal Crossing game-wii speak-online play is fun-controls are comfortable with the use of the wii mote -you can take photos of yourself doing stuff.-sending letters to friends online is funCons:-recycled music (get Shinobu Tanaka to compose the music for the next game please)-I wish you could go to the city online-basically the same as Animal Crossing: Wild Worlds-glitchy at points-gets a bit boring if you play for a long time
If you are an ACWW player here are a few things that are different and so fun.1. The town landscape is multi layers. Then man it takes off and has twice if not more things to do. Anyway it is a blast and I use the game as a reward for exercise.It is about 75% like ACWW. I have been playing ACWW on DS for almost a year now and have almost mastered it and have everything. It does let you move your house from the DS if you want to. Saharah also has different things for you to do.6. So far I have meet Pascal and he behaves differently5.
You take a bus to the city and there are many animals walking around to talk to, that is so fun. You get 4 characters all having own house (4 mortgages too)3. I got a wii this year so I could do wii fit plus and get exercise.doctor approved and recommended. Mine has canyons, cliffs, many lakes, 2 waterfalls, You still have Nook's, Ables, Civic Center, Museum in the town7. You get to choose 1 of 4 houses to move in when you start.2. Many of the same animals from ACWW but they say different things.4. I'll not tell you all the shops but you will know some of the people there too.So far it has been a lot of fun and starting over is great, something to work at. I did not so do not know how that would look.I am an adult player and I simply love the game.
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